Design of environments for the game: practice and reflection in early childhood education
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Abstract
The methodological framework chosen is the action research, developing cycles of planning, action, observation, and reflection, with the group of teachers involved in the work. The most outstanding result of this research was to make visible the knowledge that comes from the reflection of their own experience about the design of environments for play.
Besides, the teachers felt recognized and valued in their teaching work. After that the group of teachers was granted with time and space for meetings and reflection activities.
keywords Game Sphere, Playful Environments, Creative Transformation, Teaching Reflection, Early Childhood Education.
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